Hi! I'm Sean Cunnington, a self-taught game developer who loves refining systems and creating technical art. I've been making games since 2017, including in Game Maker, Unity, Godot, and recently for the Playdate. I'm always learning and growing as a developer, either with long-term personal projects or through game jams. Collaborating and experimenting is a passion and I'd love to contribute with my next team.
When I'm not at my computer, you'll find me outside, rain or shine. Most often I'll be running or biking, but I'm out in the mountains when the snow is fresh. If I sound like a good fit with your team, please reach out! I'm always happy to talk.
cunnington.sean@gmail.com